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Visualizza Versione Completa : TrueArt's Node Library



brunotag
04-01-07, 23:14
libreria di nodi free da true art
http://www.trueart.eu/?URIType=Directory&URI=Products/Plug-Ins/TrueArt%20Node%20Library

arcodion
05-01-07, 01:49
:g1: grazie della ricerca Brunotag

ciao:yoo:

mikadit
23-09-08, 09:03
Aggiornamento di TrueArt's Node Library (http://www.trueart.eu/?URIType=Directory&URI=Products/Plug-Ins/TrueArt%20Node%20Library) alla versione 0.14. ;)

Novità:

- Split Material node. It does reverse work to Make Material. You can take pre-made material split it to channels, modify and/or ignore them, and connect to Make Material and plug it to Material input in Surface node. Useful for learning how material works.

- Normal Pass node. It reads spot normal in world coordinates space and converts it to color space. It should be connected to Diffuse Shading input in Surface node.

- Normal Pass shader. Similar to Normal Pass node, but implemented as shader.

- Setup Normal Pass tool. It scans the all objects in scene, the all surfaces, and applies Normal Pass shader in one click.

http://www.trueart.eu