Explosion in Lightwave and Octane Render
by Martin Boumans



This was a spare time project. It was made for volumetric object (TFD) shading purposes and importing TFD cache files into Octane for Lightwave 3D.
Software used:
Dynamics simulations: Lightwave 3D (11.5)
Volumetric simulations: TurbulenceFD for Lightwave 3D
Render Engine: Octane Render 3
Post: After Effects
Music used: A hole in the Sun - Two Steps from Hell