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Visualizza Versione Completa : Welcome to LightWave 2018 - Release Date 1/1/2018!



mikadit
14-12-17, 14:57
https://www.lightwave3d.com/static/media/uploads/news/lightwave_2018/lightwave_2018_news_banner_date.jpg

Welcome to LightWave 2018 - Release Date 1/1/2018!
Annunciata ufficialmente la data della nuova release di LightWave: 1 Gennaio 2018

Annuncio: NewTek Announces Latest Release of LightWave 3D® 2018 (https://www.lightwave3d.com/news/article/newtek-announces-latest-release-of-lightwave-3d-2018/)
https://www.lightwave3d.com/news/article/newtek-announces-latest-release-of-lightwave-3d-2018/

All in none: Welcome to LightWave 2018 (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html)
http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html

Physically Based Rendering System (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#pbr)
Render & Light Buffers (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#render-light-buffers)
Volumetric Engine (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#volumetric)
Light Capabilities (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#light)
Surface Editor, Material Nodes & Surface Preview (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#surface)
Virtual Reality Camera (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#vr-cameras)
Modifier Stack with New Deformation Nodes (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#modifier-stack)
Cel Shader & Enhanced Edge Rendering (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#cel-shader)
More Integrated FiberFX (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#fiber-fx)
Layout-based Parametric Shapes (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#layout)
Noise Reduction Filter (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#noise)
New Modeler Features (http://static.lightwave3d.com/marketing/lightwave_2018/lightwave_2018_release_date.html#modeler)



LightWave 2018 highlights include:

Physically Based Rendering System: Completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use

Render and Light Buffers: Expanded workflow for render and light buffers that simplifies compositing and offers more flexibility, including real-time preview of new buffers in any viewport using VPR, as well as custom buffers using the node editor

Volumetric Engine and Open VDB Support: Using the new volumetric render primitives, artists can specify physically based properties, Scattering, Absorption and Emission parameters, along with powerful node networks

Light Capabilities: New lighting architecture brings physical lights that can be optionally visible to the camera, and improved loading of IES web files to better match the intensity of real manufactured lights

Surface Editor, Material Nodes and Surface Preview: The Surface Editor has been overhauled for the new shading system with powerful node-based materials that are presented with a familiar interface

Virtual Reality Camera: Includes both cylindrical and spherical modes for creating stereo 360-degree renders and animations for VR applications

Modifier Stack with New Deformation Nodes: Unlocks and simplifies the previously fixed order of operations for Bones, Morphs, Subdivision and Displacements with the ability to drag and drop to re-order mesh deformations interactively

Cel Shader and Enhanced Edge Rendering: Offers flexible non photoreal render control over material shading and allows gradient-based cel shading, while Edge Rendering uses any material available in the Surface Editor to shade any line

More Integrated FiberFX: Expanded to integrated closely with the new lighting and shading system and can use any material on the fibers. Fibers are now generated using the new primitive object architecture

Layout-based Parametric Shapes: Parametric shapes allow for creation of virtual primitive shapes in Layout that can be displaced, surfaced and rendered without needing any geometry

Noise Reduction Filter: Speeds up render times by using less Global Illumination rays and samples, while allowing for clean up of the resulting noise using filters instead of increased render settings

New Modeler Features: Layout View viewport shows the current camera view from Layout. Also new are fully interactive tools including Lattice, Smoothing, Array and Spline Bridge

Additionally, LightWave 2018 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many additional new features and improvements such UDIM texture support, more supported presets, FiberFX, Unity 5 support, and more.
"At Stargate Studios our VFX workflow for hit shows like 'The Walking Dead,' 'Grey's Anatomy,' and 'NCIS: Los Angeles' require massive stability and performance—LightWave delivers both," says Al Lopez, vice president of Creative Services, Stargate Studios. "We are excited to add all of the new tools in LightWave 2018 to our pipeline because LightWave enables us to get the impossible done every day."

:yt:

Gibranx
15-12-17, 15:52
DATA STORICA!
Come sempre, per chi sa attendere, Lightwave non delude mai...

mikadit
20-12-17, 13:01
Dal blog di LightWave 3D:
Newtek lightWave 3D 2018: Video Sampler 1 (https://blog.lightwave3d.com/2017/12/newtek-lightwave-3d-2018-video-sampler-1/)
https://blog.lightwave3d.com/2017/12/newtek-lightwave-3d-2018-video-sampler-1/
Nei prossimi giorni verranno postati altri video demo.

Una raccolta video demo di LightWave 2018 la potete trovare qui:
LightWave 2018 Video Demos (http://www.lwita.com/vb/showthread.php?8848-LightWave-2018-Video-Demos)
http://www.lwita.com/vb/showthread.php?8848-LightWave-2018-Video-Demos

Fire
23-12-17, 13:59
Bhè sembrerebbe proprio un'aggiornamento di sostanza... forse quello più di sostanza che io ricordi da un pò di anni a questa parte!
Sinceramente non speravo in tanta grazia! :g1:

Vedremo poi alla pubblicazione, ma sulla carta perlomeno molto, ma molto bene....
F.

mikadit
27-12-17, 16:48
Nuovo LightWave 3D 2018 blog post!
LIGHTWAVE 3D® 2018: IMAGE SAMPLER 2
https://blog.lightwave3d.com/2017/12/lightwave-2018-image-sampler-2/

Fire
27-12-17, 18:21
Avete trovato per caso altri esempi delle nuove capacità di rendering? Ho visto una sola immagine riguardante un'interno e vorrei farmi un'idea più precisa di cosa è possibile fare per il VIZ con il nuovo motore... uso ancora MWR, ma mi piacerebbe aver a disposizione un'engine interno alternativo più prestante da questo punto di vista...

mikadit
28-12-17, 20:26
Le nuove features descritte sopra dicono molto gia' da sole, render PBR, nuove luci, nuove volumetriche, ... :D


Blog posts non indicati sopra:
LIGHTWAVE 3D® 2018: IMAGE SAMPLER 1 (https://blog.lightwave3d.com/2017/12/lightwave-3d-2018-image-sampler-1/)
https://blog.lightwave3d.com/2017/12/lightwave-3d-2018-image-sampler-1/

DB&W UPDATES PLUGINS FOR LIGHTWAVE 3D® 2018 (https://blog.lightwave3d.com/2017/12/dbw-updates-plugins-for-lightwave-3d-2018/)
https://blog.lightwave3d.com/2017/12/dbw-updates-plugins-for-lightwave-3d-2018/

mikadit
30-12-17, 21:04
Blog posts:
NEWTEK LIGHTWAVE 3D® 2018: VIDEO SAMPLER 2 – LIGHTING (https://blog.lightwave3d.com/2017/12/newtek-lightwave-3d-2018-video-sampler-2/)
https://blog.lightwave3d.com/2017/12/newtek-lightwave-3d-2018-video-sampler-2/

mikadit
02-01-18, 16:54
LWO3 Loader
E' stato aggiunto un nuovo plugin dal LightWave 3D Group per permettere di aprire oggetti prodotti in LightWave 2018 in precedenti versioni di LightWave.
https://www.lightwave3d.com/assets/plugins/entry/lwo3-loader/


https://www.lightwave3d.com/static/lw/gfx/banners/assets_plugins-sean_hargreaves_952px.jpg (https://www.lightwave3d.com/assets/plugins/entry/lwo3-loader/)


LWO3 Loader by LightWave 3D Group - Allows previous versions of LightWave to load object files that were saved from LightWave 2018.

mikadit
03-01-18, 18:05
Nuovo blog post:
LIGHTWAVE 3D® 2018: VIDEO SAMPLER 3: SHADING SYSTEM (https://blog.lightwave3d.com/2017/12/lightwave-3d-2018-video-sampler-3-shading-system/)
https://blog.lightwave3d.com/2017/12/lightwave-3d-2018-video-sampler-3-shading-system/