LightWave 2020.0.3 (Build 3227) Final Release Change Log - May 25, 2021 2020.0.3 will install into its own directory. 2020.0.3 uses the same license as your 2020.0, 2020.0.1, and 2020.0.2 license - just drag-and-drop the license into the interface of 2020.0.3 when first launching 2020.0.3. Bumped build number to 3227. Changed version to 2020.0.3 2020.0.3 is a Windows only update, as the major fixes addressed an issue only present on Windows. Added support for Unreal Engine 4.26 to the Unreal Bridge FB110170 Layout soft locks when user presses play button ################################################################################### ################################################################################### ################################################################################### Bumped build number to 3226. Changed version to 2020.0.2 Mirror in Modeler addressed to keep from flipping polygons and creating 'bad polygons' while mirroring. Changed the Ambient and Environment light intensity to percentage. Changed the Ambient light default to 25%. The ambient light was not disabled when "Affect Diffuse" is off. LB-5928 LW2020_OpenGL Overlay & OpenGL WireFrame is slow compared to LW2019 LB-6031 color info is not updating in OpenGL when fibers are create in modeler. LB-6276 OpenGL Transparency is not working properly with this scene LB-6326 Color correct OpenGL not working LB-6327 Use Background Color not working in OpenGL LB-6328 OpenGL Fog causes to loose textures in OpenGL view LB-6414 OGL Transparency Disappears LB-6431 Rendering does not progress. LB-6536 GE no longer shares motion modifiers or expressions with other tool. LB-6537 Modeler errors when loading objects with cycler on surfaces LB-6538 Particle Blur is broken LB-6539 Distribute tool doesn't work as expected LB-6549 Layout - Numeric Counter Sliders are delayed when scrubbing LB-6552 VPR lockup (maybe volumetrics related?) LB-6568 restarting windows with the hub ON clears LWEXT .CFG LB-6575 There is no Calculate Weights button on Vertex Paint. LB-6581 Set Value tool - Multilayer Crash Problem LB-6582 Background Layer wireframe BUG LB-6584 Particle Blur transform wrong LB-6587 Bad shading on principled hair LB-6590 Tiny values appear to be zero LB-6592 Refraction broken LB-6593 selecting multiple objects in current list does not update graph editor LB-6595 ClipMap Label BUG LB-6596 Too many clones of certain light types crash Layout LB-6597 Dispersion in dielectric seems broken LB-6605 Modeler Wireframe FG/BG Texture BUG LB-6606 Advect Points node crash. reject incorrect grid types. LB-6615 Using 1% or 100% in the dispersion in dielectric makes no difference LB-6620 "TIFF32" output is garbled. LB-6624 Importing scene with FiberFX elements crashes Layout. LB-6626 Fiber FX - Fiber V seems flipped. LB-6627 Fiber FX - Any textures seems to crash FFX on reloading scene. LB-6631 Clamp Camera Property value Filter Radius to a minimum of .5 LB-6632 OpenVDB not finding files stored outside of content folder. LB-6633 FFX and OpenVDB wont work together on load scene. LB-6635 OpenImageDenoiser plugin not loading on Mac LB-6654 No Spotlight cone angle and soft edge angle options LWB-5953 Node still renders preview if toggled from NPT_CUSTOM to NPT_OFF LWB-6019 Digital Confusion Crashes when Making a Preview with this scene. LWB-6027 error export to .LWO 5 LWB-6028 FiberFX render freeze in LW2020 LWB-6042 Contains 1 point polygon on UV and crashes LWB-6043 Collapse Obj tool From Directory issue returned. LWB-6048 Instances inverted on flat plane LWB-6057 If start frame is <-99 image sequences break and won't load properly LWB-6059 Loading/Converting old Scene in Layout crashes the application LWB-6064 OpenVDB file-paths do not work outside content directory. LWB-6073 Volumetric VPR problem if material applied to null is animated. LWB-6081 I can't add images to the UDIM LWB-6085 Environment Light doesn't render properly over LWSN LWB-6119 Removed the Lib/*.pyc files from the Python SDK archive. LWB-6137 Deleting Weight Map Crashing Error LWF-2645 [request]Revival of Ambient Light and Intensity. ################################################################################### ################################################################################### ################################################################################### Bumped product version to 2020.0.1. Set the build number to 3221. Added support for Unreal Engine 4.25 to the Unreal Bridge Updated Unreal Bridge Binary for Unreal 4.24 Updated Optix to 6.5.0. NRC Mobile app updated Fixed OpenGL HDR issues. SSS optimizations. macOS Catalina no longer supports lo-res OpenGL contexts on a HiDPI display; so, the App-level menu to choose is being disabled when run on that OS version. "About OpenGL..." in Layout will show the GLSL version available, not just yes/no. New Genoma presets Devised a new light MIS sampling method. Fix for Modeler slowness with Local mode. Fixed an exit memory leak. Edge selections weren't working with clusters, fixed. Set the light shape alpha to 'off' for infinitely distant lights. When portal light version set, set normalize off, falloff type to InvSquare, Intensity to 1 Crash in layers panel on quit fixed Changed the ParentItem command so that if no argument is given, all selected items are parented to the most-recently selected item. If only one item is selected, then the item is un-parented. Bound the 'e' shortcut key to this by default. Updated LWSDK documentation with the changes to the ParentItem command. The Preview Background pop-up and Background Color controls have been removed from the VPR Options panel. You now use the "Backdrop - Background" to control the hidden environment light- so those controls no longer would work. Fixed the documentation for the CreateKey command, which was missing the scope and channel mask arguments. Changed the "Add to Position"/Rotation/Scale default menu entries to use the new multi-selection aware commands. Also fixed up the undo for those commands. Added PositionByItemID, RotationByItemID, and ScaleByItemID (and Add* variants) commands that can be applied to a given item or all selected items (instead of only the most-recently selected item). Changed the "Add to Position"/Rotation/Scale default menu entries to use the new commands. Add LWSDK LWPSysFuncs global function LWItemID *getPSysItems(LWPSysID) to retrieve the LWItemID's that the LWPSysID argument may have been attached to. add .bgeo saving to the saver node. use the base filename with a .bgeo extention add arctan2 node to math trig Added support for Compositing Options backdrop for the Environment Light. Implemented Shadow Catcher direct illumination differently, to compensate the energy loss from environment lighting. Added a flag in the LWObjectInfo LWSDK global which indicates if a mesh is currently in a frozen state or not. Fixed LWSpatialQuery LWSDK global so that the mesh ID in LWRayCastInfo is set. Added a maximum ray clip to the IC grid baker. This makes the baking faster. Adjusted an internal IC value to prevent light leaks. [LWSDK] documentation update for macOS, including code-signing and notarization process. Removal of outdated information. Instance Panel Changes: Default mode for instancing is now set to Local. Cloning instances with randomly assigned colors through Fixed Float output in node editor should differ from each other now. The internal ID value is adjusted when the instances are created so any tricks that rely on a specific instance having a specific ID number will break. Moved '(self)' to top of the items lists in the Instance Panel Instance rectangle new options for either centering the instances on the origin or pushing them along the positive or negative for each axis Vector grids were incorrectly being added to the scalar grid drop down. Selecting one causes a crash. Fixed RailBevel using implicit point order, now traverses background curve correctly. updated installer images for DStorm provided images Added a special case for SSS sampling through opaque surfaces. This allows the user to set a surface to opaque (glass container), and still have direct illumination present on the SSS surface (milk). Fix ghosted ram cache size in OpenVDB evaluator Improved backdrop MIS computation speed by 8.5x Added presets for FiberFX hair Changed the Physical Sky defaults. Decreased the internal brightness of the star. Added better blending between the Physical Sky, and the previous env plugin. Prevented a worker being created for the BG_MIS_Sampler classes for env light. Fixes of note: LWF-861 Headless alembic command - TC 27 Added 2 new commands, Alembic Import and Export. import lwsdk lwsdk.command("AlembicImport") lwsdk.command("AlembicExport") LWF-717 Additional Render MetaData - TC 29 Added: Diffuse Bounces Ray Recursion Limit Transparency Recursion Limit Reflection Recursion Limit Refraction Recursion Limit Ray Precision Reflection Samples Refraction Samples Subsurface Scattering Samples LB-6264 Incidence node in instancer doesn't respect the camera Three new outputs have been added to the instancer root node, they provide the base X Y and Z axes for the instance before it is adjusted my the type of instancer. Item, Box, Circle : XYZ axis of the parent object Point, Polygon, Surface : XYZ of the surface point, Y is the surface normal. Particle : XYZ axis of the particle Spline, Motion : XYZ axis of the point on the path, Z points along the spline. This can be used to adjust instancing based on a surface normal, for example hiding 'back facing' instances, or changing instances based on the surface gradient. LB-1732 When changing a motion keyframe value through the graph editor, the viewport updates could be quite stuttery. LB-4557 Display scaling influences image size in image and render viewer LB-4952 Crash When Loading OBJ When "OBJ One Layer" Is Unchecked LB-5244 interchange: export FBX and then import FBX round-trip not working LB-5349 Crash canceling VPR make preview in undocked window LB-5705 - Unreal Materials not importing correctly LB-5745 Layers Panel - Problem when freezing layer and using layer buttons LB-5755 The backdrop shows through closed geometry LB-5773 Problem with the "Arbitrary" range type and external renderers LB-5780 Hotkey to "Swap Layers" -- works, but doesn't update Layer Panel LB-5789 TC_200 modeler crashes when switched to PBR view. LB-5790 Tonemap panel closing LB-5794 lwsdk.license_info() & lwsdk.LWLIC_VALUEBITS LB-5795 Crash F2 key. LB-5796 Object Replacement crash when turning off OpenVDB Evaluator. fix null surface on undo save. LB-5797 OVDB Visualize node issues / repeatable crash. fix memory freeing problems and stale frame issue LB-5801 Changing GL mode in modeler gets a crash LB-5804 Unit Primitives in Modeler crashing LB-5805 Enable Secondary GI results in crash to DT when F9 LB-5807 FBX Interchange - Crashes loading this file LB-5808 Using vertex normal maps caused some significant slowdown when scrubbing the timeline, because it was being re-evaluated every frame even though it doesn't change. Added a check to only re-evaluate when there is a change. LB-5810 FBX Interchange - Missing Autodesk Generic Material Imports LB-5811 VPR - Env Light to Area Light causes crash LB-5813 Partio node - .bgeo files crash layout. Fix sequence parsing. Add error messages passed from library. Add error messages for failed partio particle loading. LB-5815 VPR - Baking Camera not working in VPR LB-5817 Layers Panel - Crash when using the all to 'F' layer button LB-5821 API and Python issue - No language specified. Allow invalid UTF-8 bytes to pass-thru during rich text parsing. LB-5826 Scene crashes on load. Use correct spacial and renorm schemes. Only 2 are available to morphing. LB-5827 Layout crash with attribute change. Fix attribute parsing. LB-5829 Modify -> Jitter crashes LB-5833 Graph editor very slow repopulating envelopes when the graph editor is open and many items are getting selected. Implemented a batches submission approach to speed it up, instead of doing each item individually. LB-5833 Multi-selection with MMB dragging was still slow repopulating the graph editor. Changed it to also be fast. LB-5834 F12 to Modeler in Layout and then editing any selected geometry crashes LB-5836 Crash when edit morph with multi layers & selection. LB-5839 Cleanup of graph editor auxiliary envelopes. LB-5842 When a Node is lost, it is now removed from the Scene's queue on the UI. LB-5843 DPspline from DPkit crashes layout LB-5846 Named surface Instances vanish when switching from Modeler to layout. LB-5847 The render overlay text does not support Unicode and has a '90s pixelated look LB-5849 Difference between fiber width methods. Expand string encoding precision to 5 places allowing for setting down to 10um. LB-5850 Layout crashes when you deactivate object layer in FFX. Prevent double activation. LB-5853 Surface Editor in Modeler does not remember it's position LB-5854 When you use the line pen tool in modeler it crashes Modeler LB-5859 Changing Shading Method to PBRGLSL crashes modeler LB-5861 Changes in the BitRock logic caused issues with the runtime installs completing successfully on Windows. LB-5863 Dielectric Material Noisier than other shaders LB-5864 Initial runs of the NRC Controller were not creating the NRC Monitor access key. LB-5866 Graph editor not keeping selected keyframes in view correctly when scaling their values or time. Scaling allows keyframes to move in a direction opposite to the mouse movement, which was confusing the graph view fitting. LB-5867 Physical Sky crash when add/remove star (VPR Active) LB-5869 Crash clearing scene after adding Virtual Studio traits. LB-5870 Color picker menus may have clipped out text LB-5871 Crash clicking on item after filter in Configure Menus. LB-5872 VDB Attribute transfer not working. Fix for SUBD. LB-5873 Dielectric material generates wrong Alpha Channel LB-5876 Skin Material - Strange values in Node LB-5877 Advanced Cam - Crash with VPR LB-5879 Modeler 'sync mesh' based tools not good on HiDPI display LB-5882 Layout crashes when you change the surface-settings on FFX object. Move m_shapePrimitives RenderResetShading to after the list is constructed. LB-5883 Hub Crashes when modeler loads this object LB-5885 VPR viewport render did not match OpenGL (and f9) when camera pixel aspect ratio was not 1. Also, background image was not always scaled correctly in such situations. LB-5890 %Camera% variable doesn't allow for thumbnail generation (NRC) LB-5891 An exception was being generated in the NRC Monitor mobile app when it tried to access message content that the 'Hosted' mode does not provide. LB-5892 Removed the messages menu from the Task card when the NRC Monitor mobile app is in 'Hosted mode. LB-5894 rotate with r key with action local selected crashes modeler LB-5895 Quickbolt fails - Crashes Release, Provides error in Debug LB-5896 Star Sphere Crashes LB-5897 Snap-drag crashes LB-5898 Dragnet crashes LB-5899 Clone to Layer crashes LB-5902 Symmetry is lost with action center local LB-5907 Fractalize crashes modeler LB-5909 Moving polygons in the UV view crashes modeler LB-5910 Transparency doesn't show in OpenGL LB-5915 Pasting copied colors is not working LB-5918 Layout crashes when VPR & the undocked preview window is closed LB-5919 Modeler crashes when changing render modes in the numeric panel LB-5920 Only 1 FFX style saves in scene when multiple styles created. Fix style loading. LB-5922 Slow scene due to a slow polygon counting procedure. Fixed the counting to use the new mesh system API. LB-5927 Card is not long enough to see render nodes (NRC) LB-5930 Layout crash when you activate layer & click the space underneath, null pointer fix LB-5934 Modeler crashes when you use the move tool LB-5936 Shortcut "r" key command not working with multiple objects in a layer LB-5937 The NRC was not properly handling stereoscopic renderings, causing previews to fail. LB-5940 Compositing tab doesn't override the visible to camera Env light LB-5946 Relative paths in the buffer name are now detected and processed correctly by the NRC Controller with regard to thumbnails. LB-5951 Scene editor should support improved drawing capabilities LB-5952 Scene editor H/P/B Controller column does not support newer choices LB-5957 Corrupted selection functionality LB-5960 You cannot move polygons when the Polygon Statistics panel is open. LB-5963 Backing Iradiance cache with FFX enabled causes hard crash LB-5964 VPR has artifacts when you switch from Environment light to distant LB-5966 Moving or Rotating UV's under certain modes causes modeler to crash LB-5970 Environment plugin in EnvLight gets lost on reload LB-5971 Instant crash using Shadow Catcher, macOS LB-5972 statistics panel open changes selection mode behavior LB-5974 when you parent items - hierarchy collapses closed in the dope editor LB-5976 Affect OpenGL not working with Environment lights LB-5978 saving this scene crashes LightWave LB-5979 The lwsdk.LWItemInfo.param() function now returns a type that is correct for the provided 'param_type' selector. LB-5981 Image Editor: legacy filter plugin changes not realized in non-topmost image LB-5982 Sepia and other ShadFlt legacy plugins produce wrong alpha channel. LB-5984 VDB scene crashes on load. Fix for missing closest point grid. LB-5994 Changing from Photo-real to Shadow-catcher crashes layout LB-5996 Instances get wrong angle when edge aligned in on the X. LB-5997 SSS generates errors in render LB-5998 scene crash on loading due to not finding .hclassic file if moved. ask for new path on load if the files cant be found. LB-5999 Layout will crash if scrubbing past frame 25 of .hclassic seq. Fix crash and add missing frames behaviour either blank or hold current psys. LB-6000 Particle number doesn't update. fix particle count LB-6002 crash in analysis node changing output type when connected. remake the output node when changing types. LB-6003 UV map selection disappears when you use the rotate, size or stretch LB-6003 UV map selection disappears when you use the rotate, size or stretch LB-6004 When you select points on UV map and press the "r' key modeler crashes LB-6005 UV maps and selections don't work on any mode when you hit the "r" key LB-6006 Environment light with high mis samples is not very responsive LB-6007 Creating new surface breaks the order of the Custom Buffer in Modeler. LB-6008 Layout crashes after preprocessing GI LB-6011 No interface in texture panel (third party) LB-6015 SpatialQuery crashes when exiting Layout (Third party) LB-6017 Partio not rendering motion blur. update MB vmap name with prepended object name. LB-6020 Loading a scene with an animation saver set can crash the envelope system LB-6022 Open VDB Evaluator when only add to null errors on reopening scene. save a null object to scene when using an object replacement plugin. LB-6024 FX Browser changing window focus LB-6026 Monte Carlo is still available in the Global Illum options LB-6028 Partio files are not saving attributes as weights when ticked. Fix the data types. LB-6034 Partio scene crashes when seq starts at higher frame than 1. revamp frame math LB-6035 Drag network crashes with 1 point polys LB-6037 Executing "Center 1D" plug-in crashes Modeler LB-6038 Unable to access any of the PLG UV Tools plugins in Modeler LB-6039 Using the apply button in the numeric panel crashes modeler LB-6040 Interchange tool has no options to load fbxLB-6041 Snap Drag tool - No longer works in Poly Selection Mode LB-6041 Snap Drag tool - No longer works in Poly Selection Mode LB-6042 FBX Interchange - UV Maps not exported LB-6043 FBX Interchange - Vertex Color Maps not exporting LB-6044 Interchanger options not shown, ever LB-6045 Point Info editing of Vcolours broken LB-6046 Certain Colorspace settings can't be read LB-6048 shadow-catcher crash on selection LB-6049 Shadow Catcher LB-6050 Modeler crashes when using numeric move. LB-6051 Crash on shadow catcher LB-6053 VertexPaint macOS Catalina HiDPI GL viewport size problem LB-6055 Clear cache button causes layout to crash LB-6056 Cache type keeps changing after setting cache file LB-6058 Instances refresh/re-evaluate ever frame with F10. LB-6062 This scene crashes layout LB-6063 OpenVDB re-evaluates per frame LB-6064 instant crash when scaling object from 0, return null if object is scaled smaller than a voxel. object dissolve is now respected if set to 100% LB-6069 Clearing the radiosity cache on the attached scene provokes crash LB-6070 Shadow catcher rendering as black LB-6071 OpenGL performance with dissolved objects is very bad LB-6072 Modeler crashes in the background when using the hub LB-6074 Crash with 1 point polys and local mode LB-6075 Blinn BRDF Glossiness not working LB-6076 LWSDK: document changes from LW2019 LB-6077 Crash loading this object. LB-6078 Modeler crashes when hub is on and vsync are set to off in layout LB-6079 Partigon emitter crashes when scrubbing. LB-6080 Saving LWS does not save gravity envelope LB-6081 Renderer glitches LB-6083 Using Load Items from Scene, Emitter not updating in the Instance Gen LB-6084 Crash Set UV command LB-6085 object with edges render crashes layout LB-6087 instances don't update if you change the number if static is on LB-6089 OpenGL display for FFX doesn't work unless...: The Multi-tree control is used, because it offers a hierarchy column and multiple columns. A previous control enhancement in the host allows the hierarchy column to not be the left-most column. The GUI is arranged cleaner and can be resized by the user properly. LB-6090 no interface in another node (third party) LB-6091 Instances Static setting not saving with scene. LB-6096 when Hub is enabled Layout freezes periodically and starts up slowly LB-6101 Adding another scene to the NRC queue crashes the Monitor APP LB-6101 Adding another scene to the NRC queue crashes the Monitor app LB-6104 hub crash LB-6105 Disk Caching section does not collapse LB-6107 Add FX Emitter, instant crash LB-6108 Adding scenes not appearing on NRC Monitor task page LB-6108 Adding scenes not appearing on NRC Monitor task page LB-6109 Rendering artifacts when objects are all in one layer LB-6110 Last frame stats are now cleared when a Node is assigned to a new Task. LB-6110 Previous Node stats carry over to next Task LB-6111 The "Loaded" state is being prefixed by numeric padding LB-6111 The "Loaded" state is being prefixed by numeric padding LB-6114 Slow AA Sampling Issue LB-6116 Instances missing when unreal is updated through bridge LB-6118 Navigation system fails to save mouse button settings. Added missing config saving and loading. LB-6123 no interface for options in 3D procedural node (for third party) LB-6125 Visible to Camera for Environment lights not working LB-6128 Crash with Metamorphic when Smart Pick is enabled and there is a SUBD after Metamorphic. LB-6129 Localized strings problem. LB-6130 Baked Cache files not working with VPR when you check it on and off LB-6131 Reordering Environment Light Backdrops Stops working: drag-drop types were being overwritten by next sheet control. LB-6132 Dragging Environment Light Backdrops down doesn't not work properly LB-6133 Snap Drag Tool crashes UV Viewport LB-6134 New Qt Menus no longer collapse properly LB-6136: Global Illumination Panel - Not Updating correctly when loading LB-6137 Shift Select in VPR Causing Crash LB-6138 FBX Interchange - 3dsMax FBX File Import Axis Issues LB-6140 Crash when making preview with VPR and Undocked Preview Win LB-6144 Same As Item world rotation matching was not correct when the item had scaling on it. Fixed the internal matrix to rotation conversion routine which was not working correctly with non-normalized vectors. LB-6145 Freeze created Weightmap on StrandTools. LB-6146 Default Geometry position error on VertexPaint. LB-6147 Localize strings problem 20191126 LB-6150 Loading "Pre-2020" scenes and Monte Carlo / Interpolated LB-6152 Irradiance cache locked out of spec/gloss/SSS LB-6153 Irradiance cache not exporting with package scene LB-6155 Restore the Backdrop tab in line with the new paradigm LB-6157 Image Editor keeps creating duplicate images from only one LB-6160 OpenGL oddities LB-6161 launching f9 with VPR on causes the render to fail until you restart LB-6163 Make Preview not working with VPR just stays on frame0 -Layout Crashes LB-6164 Snap Drag not working properly with Free Move off LB-6167 Saving scenes with no backdrops automatically recreates them on reload LB-6168 Environment light is causing a lot of noise compared to 2019 LB-6170 Env Light MIS Samples causing viewport and scrubbing to be very slow LB-6171 The Load scene button is opening up the save and load options window LB-6172 STL export scaling problem. make values over 1.0 a multiplier not a unit scale LB-6174 Toggling Env Light's Use Global results in bad Volumetric Distance LB-6175 Layout vanishes when you change the MIS samples of the Env light LB-6176 Preset Shelf minimize CRASH LB-6177 Use Global keeps previous global backdrop setting even when removed LB-6179 Surfaces only showing connected custom buffers LB-6185 Occlusion Node - Possible Math Problem? LB-6186 Revert to Last Saved - Doesn't Ask to Save Changes if there are any LB-6187 FBX Interchange - LW FBX Smoothing Group Crash 3dsMax on import LB-6190 area light is not refreshing in OpenGL LB-6191 area light refresh issues in OpenGL 2 LB-6192 Rendering information missing from top of render window LB-6195 layout takes 10 seconds to select anything with MMB LB-6196 Using Partio with from particles crashes. Fix buffer mapping. LB-6197 From particles node crashing. LB-6199 Viewport Monitor getting stuck LB-6201 Object reference in surface editor gets lost after adding null LB-6202 3d Connexion Device Doesn't work in TC242 LB-6203 Make Polygon typo LB-6205 Duplicated images are not saved in the object. LB-6208 OpenGL glitches LB-6209 Select objects in viewport despite being locked LB-6213 Mesh To Volume won't copy-paste LB-6216 Localized strings 2019/12/16 LB-6217 Quicktime address no longer correct LB-6218 Found Garble string. LB-6219 Snap Drag Tool not working with UV's depending on where you click LB-6220 VPR Crashes this scene with FFX LB-6222 Internal drawing to minimized panels often crashes. LB-6223 NRC handles errors differently than LWSN LB-6224 Every time I click on the VPR settings GEAR I get a crash LB-6225 third party light crashing LB-6229 Alpha problem with Principled Hair material. LB-6232 Layer Panel rename crash LB-6234 OpenVDB volume_vpr crash when adding ground plane LB-6234 OpenVDB volume_vpr crash when adding ground plane LB-6235 OpenVDB volume not finding file LB-6238 Pasting Instancer into another one doesn't paste the seed correctly LB-6240 FBX Interchange - Mesh Not Updating in Interchanger LB-6241 Image Filter - "Negative" causes error message LB-6242 image Filter - "Black and White" causes error message LB-6243 image Filter - "Sprite Edger" causes error message LB-6246 Item picking issue on iMac 5K. LB-6247 SmoothGroups Panel GUI Glitch LB-6250 Devices panel shows duplicate HID devices each time HID manager is re-enabled LB-6251 macOS Navigation system enables device classes even when entire Navigation system is initially disabled. LB-6253 Disable License Server configuration in Installer LB-6254 Virtual Studio Device settings always show as (none). LB-6255 Node UI open in volumetric node editor hangs layout LB-6256 Correct NRC Monitor Android App identity LB-6257 Gradient node fails to display LB-6265 Node editor fails to open when side panel is expanded. LB-6266 Object Replacement not working LB-6267 VPR not refreshing on viewport movements LB-6268 NRC Controller not versioning for NRC Monitor LB-6270 Next-Previous Layout view Keys BUG LB-6271 Modeler: Setup->FiberFX crash LB-6273 If guides are deleted in modeler LW crashes LB-6275 Wireframe & Shaded Selection Hangs layout with this scene LB-6277 Environment light Use Global is not clearing when you clear your scene LB-6278 NRC Monitor App - Android. Preferences button location LB-6279 NRC Render Controller - Rendered Output location LB-6282 NRC Monitor App - Android. Frame Size value uses wrong camera LB-6283 The image scaling worker was being deleted when its thread was finished but BEFORE its product was processed and sent to the NRC Monitor, leaving an invalid pointer and crash. LB-6284 The NRC Monitor was stuck in a loop constantly requesting the first thumbnail frame when notified that subsequent frames were available. LB-6285 Localization problem, Non-ASCII string in build3210. LB-6287 Clear scene not clearing VDB from node info menu when re added. LB-6288 VDB partio particles have absolute paths and don't get packaged LB-6289 Motion Mixer: You can only toggle items you DON'T have selected LB-6292 Crashes in the pixel filter LB-6295 package scene folder export LB-6296 Make Preview not working with VPR just hangs blue spinning circle LB-6297 ItemShape Null cannot be selected and the selection speed is slow. LB-6298 Lights in the LightInfo node are filtered out by the Modeler. LB-6299 Hub crashes when you exit hub through the windows notification area LB-6300 Crash while rendering LB-6301 lists with objects don't update LB-6302 OpenVDB CSG Intersection produces wrong result in some situation. pass nothing if either input is bad if not a union. pass nothing if either input is bad. LB-6304 Can't make a preview of this scene (VPR) LB-6306 Major Render Issue - Smoothing Groups. Don't add non matching adjacent groups to smoothing LB-6308 The thread startup fix. Works in LB-6313 with large EXRs too. LB-6309 Turning camera visibility on for lights shows the backdrop LB-6310 Layout - Crash on Exit LB-6312 Adding scenes to the NRC Controller should now corrected update the Scene and Image path fields. LB-6313 Layout crashes when editing the image that is used with the Environment light LB-6314 VDB's are flipped on the Z axis SDF & Volume. Flip on Z if not authored by LW. LB-6315 Smooth Scale not working LB-6316 Missing include file LB-6322 Interchange export memory leak LB-6322 Interchange export memory leak: Layout does not supply a 'destroy' function; so, don't try to call it when it does not exist. LB-6324 ParticleInfo connection is not saved and loaded correctly. Fixup copy. LB-6325 Color Picker Gradient Has horizontal lines noise and artifacts LB-6329 Dynamic Interactive Update not working in VPR or OpenGL LB-6329 Dynamic Interactive Update not working in VPR or OpenGL LB-6332 Debug assertion fails when LWO changes outside Layout in this situation LB-6337 Modeler: object name popup does not update when loaded object is modified LB-6338 Environment Light MIS Samples Causing extremely slow performance LB-6340 FBX model with Subpatch UV crash modeler LB-6342 Image system and Environment light background computation of MIS LB-6343 The 'stereoscopic' flag is now explicitly initialized when a scene is parsed in the NRC Controller, avoiding a bad file name pattern. LB-6351 Bad text when baking grid: Draw rich text, which supports resource tags and alignment LB-6352 Modeler UI Not updating correctly LB-6354 OpenVDB crash on load. fix scalar vs vector channels LB-6355 OpenVDB Particle system Partio points disappear when you save scene. Revise response to hidden and inactive LB-6356 Partio points don't disappear. Fix update. LB-6359 cash on VDB clone. fix surface handling LB-6360 OpenVDB still VDB comes in wrong scale. copy transform to out-grid LB-6362 OpenVDB VDB sequence comes in flipped on Z axis. fix for sequences LB-6363 OpenVDB No requester to load missing VDB. add message and requester LB-6366 Layout crashes with VPR and these steps LB-6368 Loading this scene crashes layout LB-6368 Loading this scene crashes layout LB-6368 Loading this scene crashes layout LB-6369 Cache files are not being created in the proper directory you choose LB-6370 With VPR active, Layout randomly crashes to desktop. MacOS LB-6371 Limbo states do not seem to stop the texture environment plugin. LB-6373 OpenVDB Native motion vectors not the same LB-6374 OpenVDB Native motion vectors crash layout LB-6375 Cineon color space import overflows. LB-6376 Localization issue(build 3212) LB-6377 Partio node saves hclassic file location in different ways LB-6379 Partio node doesn't save Hold or Blank option LB-6380 Instances in partio node randomly change scale LB-6382 OpenVDB When Save node is in Editor saved scene links break. LB-6387 Crash Level Set Morph. LB-6388 Localization issue from build 3212. LB-6389 Crash select Attribute list for Level Set Morph. LB-6391 OpenVDB No response. fix hang on disconnect LB-6392 Localization issue from build 3212 again. LB-6394 Crash moving external VPR window from LoDPI to HiDPI. LB-6398 The coverage buffer looks wrong LB-6401 Material Nodes Too Wide LB-6403 VPR mouse refinement location incorrect when switching between Hi/Lo DPI display LB-6404 Potential crash when VPR uses Limited region moving from Lo to Hi DPI display. LB-6405 time dependent function is causing the make preview to not work VPR: preview begin/end sequence notification allows light to wait for baking to complete. LB-6410 Bones are much slower in TC_706-Dave than TC_704-Dave LB-6412 Get macOS to open log files when using the '--hublogging' command line switch LB-6418 Clip maps stop f9 render LB-6419 Significant render errors with SSS inside a glass LB-6422 Crash click to attribute of the MeshToVolume on Level Set Morph. LB-6424 "Execute on main thread" messages could be freed and not removed from the message list, causing random crashes. LB-6425 "Execute on main thread" messages could be freed and not removed from the message list, causing random crashes. LB-6426 Light casting some kind of shadow when it shouldn't. LB-6427 Modeler Undo does not reset modified flag LB-6428 VPR "Render Outside Camera" with Limited Region shows previous unfinished render data LB-6429 Random frame brightness with MIS.: Faster, LWSN works again LB-6430 Legacy item motion and displacement plugins crashed due to a fault in their compatibility wrappers. LB-6434 Crash assign Hair surface. check for null surface pointer. LB-6439 Light Portals - Not working as they used to LB-6442 Motion Mixer loading transitions incorrectly LB-6443 QT32 Server - No longer works correctly LB-6449 Motion Mixer Creating multiple actors with Load from scene. LB-6450 Interchange only sends the first layer in an object LB-6452 Image Viewer (macOS) does not handle DPI change correctly LB-6453 Render progress panel does not handle DPI change well and more LB-6454 Global Illumination plugin changes may get "stuck" bad in render LB-6455 MIS not rebuilding till a frame refresh LB-6457 Using MMB to pan makes the view jump to the left. LB-6458 Irradiance Cache causing render artifacts. LB-6463 Nasty crash on render, with IC. LB-6465 Old Relativity scenes with expressions using legacy object names with extensions ("bla.lwo" instead of "bla") were no longer loading correctly. LB-6473 SSS shows dark in reflections LB-6474 Surface loading losing node envelope (2019-2020) LB-6477 Layout timeline playback slow when timedependent is on LB-6478 Layout - Affect OpenGL with Environment light is not working LB-6479 VPR restarts the render when you roll over viewport title bar button LB-6483 surface preview floating window - black vertical lines in LB-6484 surface preview floating window - selected light not updating LB-6485 layout backdrop not working with the surface preview floating window LB-6491 VPR Refresh Issues - It refreshes ALL the time now LB-6493 Infinite Error warning box in Dope Sheet LB-6494 Particle Info node crashed when saving in Modeler. LB-6495 This FBX crashes modeler on load. LB-6496 Revert Scene to Last Saved - BROKEN LB-6497 Instant crash using Ray Cast Geometry/Ray Direction in VPR LB-6499 Making an undocked preview with VPR crashes Layout LB-6503 Gi Plugin Intensity envelope buttons fail LB-6504 OBJ Import Wrong - Unwelded LB-6505 OD Tool python script no longer works in 2020 LB-6507 Layout - Surface Preview Settings causes layout to crash LB-6510 Layout - Surface Preview Viewport Floating Windows Refresh Issue LB-6524 surface preview floating window - Background Color Not updating LB-6525 Package Scene is not saving the objects with file extension .lwo LB-6526 Fixed crashes when trying to use disabled minisliders in various Layout panels. LB-6531 Layout - OpenGL playback is really slow compared to 2019.1.5 LB-6406 Modeler - Layers disappear when you switch focus to another program LB-6407 Modeler - Layers disappear when you switch focus to another program LB-6480 Layout SSS causing weird color pixels artifacts that won't go away LB-6490 Fiber FX - CRashing/Hanging on this scene. improve pasting behavior. LB-6513 Wireframe Overlaping Orthographic BUG LB-6534 3DVisionPro window does not respect backing scalar LB-6540 Thin glass / 1 sided material components not working with env light LB-6541 Layout command "SaveAnimationServer" incomplete LB-6547 Backdrop Texture with Env light Broken usage LB-6550 Layout - Surface Preview Settings window Pops back up LB-6551 Layout - Background colors in OpenGL are not working properly. Fix second bug of lingering shaders on scene clear. wipe shaders on end of clear. LB-6553 Broken Draw Joints and Draw Child Joints LB-6554 Make Joint Chain error LB-6556 FiberFX hangs with mult surface object when pasting settings. fix Limbo problem while rendering LB-6556 FiberFX hangs with mult surface object when pasting settings. make paste a noop if theres nothing to paste to. LB-6558 SSS blotchiness LB-6561 FiberFX crashes with weight map. Revise thread lock LB-6566 Instance Gen Input Node, ID Index, Fixed Float/Random has no output. fix them LB-6569 Environment Light Turning off with distant light LB-6570 2 layer crash bug Modeler LB-6572 Editing UVs with any tool crashes modeler LB-6579 Set Value tool - No longer seems to work at all LDFR-2869 Rectangular select of null scene item with custom object attached crashes LWB-5816 VPR - Advanced Camera Not Working as it should LWB-4052 Load Older Scene Version issue. LWB-4084 UV Map Editing - Bug using 'r' button to rotate UVs LWB-4089 Digital Confusion doesn't Work LWB-4385 FiberFX "Fiber V" gradient is bugged LWB-4412 Needless VPR refresh trigger LWB-4699 Motion Buffer not flagged as expected in Image Filter LWB-4738 Some legacy scenes did not load completely when an optional displacement setting was not present. The loading would terminate prematurely due to the backwards compatibility code expecting the setting to be present and seeking to the end of the file for it. Now only tries to load the settings when they are actually in the scene file. LWB-4758 Display Scaling in the probe for the node editor LWB-4777 FFx loses its input when you take over an old scene. Fix VPARM plugin name. LWB-4778 FiberFX Styles not working.fix vmap overwrite when changing styles inside the editor. LWB-4908 Fiber Guide and Weight. Fix overwrite of weights. LWB-4928 Add To Position Doesn't work with multi-selections LWB-4938 FFX crashes when opened. fix panel logic. LWB-4974 High Poly OBJ Fails LWO Save LWB-4974 High Poly OBJ Fails LWO Save Reverted the fix. Put up an error message instead. LWB-4985 Motion vectors bug LWB-4996 'Select by Map Influence' missing from default menu LWB-4999 LMB/MMB Click picking not working in this scene. LWB-5006 Modification of the per-scene output path after Nodes were assigned to Scene tasks failed to update this information in the queued tasks. This left the original output path cached with the task, and frame previewing could not find rendered frames because of the path disparity. LWB-5069 When scaling keyframe values in graph editor, the tangents were not being scaled correctly. Now they are. LWB-5101 Genoma quirks with LWO3 and ConvertTagsToNulls.py LWB-5156 TransparencyMap and Alpha and MattObject issue. LWB-5190 This procedure crashes Layout LWB-5225 Minor typo and not matching def in BXDF html doc LWB-5259 OpenGL PBSDF Options Crashing LW - Mipmaps and Reflections LWB-5271 Modeler just disappears while Hub-connected and working in Layout LWB-5272 area light outside of box is lighting the inside of the box LWB-5273 Object Selection issue. LWB-5288 image filter "Soften Reflections" causes a render error in F10 rendering in this content. LWB-5288 image filter "Soften Reflections" causes a render error in F10 rendering in this content. LWB-5289 Changing background image resolution does not work LWB-5320 Preview Window errors (Show OpenGL UI, and 2nd PC monitor) LWB-5320 Preview Window errors (Show OpenGL UI, and 2nd PC monitor) LWB-5332 Trying to save a grid cache of a scene crashes. Fix class name clash and saver. LWB-5334 Layout Create Geometry->Save Object UX Issue LWB-5335 After Modeler crash, Hub stops syncing object changes LWB-5342 Un-dock Preview Window command ignores disabled Show OpenGL UI LWB-5355 Menu and Key configs should no longer add duplicate keywords to the file name. LWB-5358 OVDB Solver CSG subtract 100% reproducible crash. fix for missing metadata. LWB-5363 OVDB Solver & Pfx rotating emitter crashes when making preview. Fix non-affine transform LWB-5381 An internal function was doing a string comparison using the length of the buffer, not the length of the text IN the buffer, when the text length matched the length of the buffer. This lead to a match failure in the case of the 'UNSELECTED' argument to Modeler's SEL_HIDE command. LWB-5384 mouse wheel and classic scene editor fault LWB-5388 Modeler breaks scene parenting in Layout LWB-5394 Layout and Modeler not communicating LWB-5398 Hub does not update objects LWB-5399 FFx envelopes don't update in openGL Fix VPARM plugin name. LWB-5406 When Show OpenGL UI is turned of UI is still shown when making preview LWB-5406 When Show OpenGL UI is turned of UI is still shown when making preview LWB-5411 send object to Layout launches Layout and crashes LWB-5412 Quotes around the glob pattern in the Installer were causing the value '2019.*' to be treated as a literal under OS X, failing to match previous configuration folders of that version. LWB-5415 Shift-click in VPR instant-crash with primitive. Add THREADNUM check when MB is on. LWB-5418 Image sequences in/out parameter LWB-5419 Modeler Options - Can't use mini-slider backwards on Integers? LWB-5423 LightWave Modeler 2018.0.7 (Win64) keeps crashes during modeling LWB-5424 Swap Layers - Layers panel not updating LWB-5426 Handling of UNC paths on OS X caused confusion in the NRC Controller, causing it to fail to advance to the next queued task. LWB-5428 OVDB Saver, likely Mac a backslash is added before the file name. change path separator LWB-5432 Motion Mixer incorrect start-end keys created in TimeWarp Curve and Weight Curve LWB-5435 Undo does not work when AutoKey is off. LWB-5437 Layout and Modeler 2019.1.1 and 2019.1.2 UDIM loading causes vanishing LWB-5442 Custom Buffers not restored from Buffer Preset LWB-5443 Buffer Presets missing file extension LWB-5447 Video Tap does not support color spaces LWB-5448 Digital Confusion does nothing LWB-5450 Modeler crash while in the background doing nothing LWB-5453 Search broken LWB-5455 Critical Crash Stereoscopic buffer was not HiDPI aware, causing a mismatch in source and destination buffer sizes. LWB-5456 Graph Editor multiple selected Xchannel undo is broken LWB-5456 Graph Editor multiple selected Xchannel undo is broken LWB-5458 Modeler crash going from layout to modeler LWB-5459 Modeler crash going from layout to modeler 2 LWB-5462 Layout crashes when the un-docked preview window is closed LWB-5464 Critical crash stereoscopic still not working in VPR LWB-5466 I think this is a hub crash... maybe? LWB-5468 Gradient > Curve Node, undo is broken if key value or position is edited with the numeric field or sliders LWB-5470 Custom buffer disappears. LWB-5471 UV and Vector node combination issue. Implemented options to invert U and/or V for the UV Map node. LWB-5472 The order of Custom Buffer is strange. LWB-5474 Very slow layers panel LWB-5486 lwnodes.h: NodeInputEvent returns wrong userData if bin compiled with older SDK. "License Info" returning wrong pointer LWB-5488 Unreal Bridge: Mixing lwos with and without skeletons crashes Unreal LWB-5491 Graph Editor undo should not drop keys selection LWB-5492 Incorrect undo and redo in Layout LWB-5498 Selected layers from the layer bank are not syncing with Layers panel LWB-5501 The custom buffer of objects deleted on the modeler remains. LWB-5502 Undo and Redo issue. LWB-5506 Changing layer order in modeler freezes Layout LWB-5511 Some FiberFX Edges and Fiber Smooth combinations are invalid. Add check for single edge. LWB-5515 - Unreal bridge: Skeletal meshes don't get materials LWB-5518 Re-factored the Thumbnail dialog's threading code to ensure that it completes correctly if the dialog is closed while it is running LWB-5520 Crash when I use the layer panel LWB-5524 Modeler Layer Panel Bug (LW 2019.1.3) LWB-5525 - Can't send second animation to Unreal LWB-5529 Color Space issues LWB-5530 IK Booster gizmo angle display text rounded values the wrong way when values are negative. Fixed the rounding. LWB-5531 The installation of the 32-bit runtime component is now handled more intelligently by the LightWave installer. LWB-5536 The Unreal Bridge is not present in the Studio Production Style menus LWB-5537 no falloff in 2D Texture nodes LWB-5540 getObjectChangedState broken LWB-5541 Critical Crash LWB-5551 Modeler disappears without any crash notification LWB-5551 Modeler disappears without any crash notification LWB-5557 Clip Map Rendering Problem LWB-5582 Restored the Windows 10 Start Menu group and shortcuts. LWB-5612 vpr doesn't refresh with limited region LWB-5618 Improve macOS GUI responsiveness on 5K display LWB-5632 I can´t select Layers Group LWB-5640 Do not import multiple MotionMixer motions. LWB-5648 Saving sequence of VDB. fix crash. LWB-5650 Layout Crash if Minimized on startup LWB-5654 When shift/left mouse button select of a surface in VPR, crash. LWB-5675 Node editor update func. not called from graph editor events LWB-5685 .Tiff Loading Error LWB-5690 Spline displacement plugin produced useless error message when used with LWSN, which confuses NRC. Removed the error when used with LWSN. LWB-5702 Unusably slow polygonal modeling speed using 18-cor iMac Pro LWB-5722 Display 3d does nothing in OpenGL mode and GLSL shaders LWB-5775 critical error crash report LWB-5783 crash. fix threading LWB-5787 Schematic View - Snap selection to grid moves wrong item LWB-5788 Blur Image filters doesn't work in 2019 LWB-5791 VDB. fix crash on vmap scan. LWB-5801 ParticleFX align to path crashed due to going out of bounds on negative frame numbers. Fixed incorrect bounds checking. LWB-5818 Texture channel modifier plugin crashed. It was trying to use some code shared by the texture image filter plugin which isn't applicable in the channel modifier plugin context. Added a check to avoid that code with the channel modifier plugin. LWB-5880 Full scene file names were being used to search for thumbnail images without removing the suffix. LWB-5881 UDIM texture map only successfully created at 24 Bit RGB color depth LWB-5882 UDIM MAPS NOT WORKING IN BUMP LAYER NODE WHEN USING ACTUAL UV MAP LWB-5331 OpenGL Wireframe issue in orthographic view with Intel 620 LWB-5873 Can't select Lights / Cameras - Surface Pro 7 LWB-5919 layout crashes when moving NGon light LWB-5926 Load previously saved settings to fibre fx causes critical error. fix extention trimming for no extention filenames. LWB-5950 UVmap for FBX export LWB-5993 VB File Requester. fix to support negative values as error codes LWB-5997 Environment Light Dropout LWB-6003 Very Bad Wireframe Overlays in Modeler. LWF-0326 Save Transformed function request. "SaveTransformed" supports object multi-selection. LWF-1215 Add a "brightness/exposure" control to Texture Environment LWF-1326 Added the ability to sort by columns in the NRC Controller's Node and Task trees. LWF-1828 Improvement point to Cell Shading Part1. LWF-1844 In the output of the SurfaceID buffer, SurfaceID arbitrarily and output LWF-2490 change name notification array memory fixes. LWF-2615 [request]Revival of Diffuse Shading. LWF-2632 [Improvement]Display Hierarchy selected on view in Scene Editor. LWF-2642 [request]Edit Hidden Vertices with Metamorphic. Added a "Smart Pick" mode to Metamorphic, to support sculpting of obscured polygons in wireframe modes. LWF-2654 [Improvement]Highlight select support on Scene Editor. LWF-2656 Layout: Require rename dialog only once for many selected scene items LWF-2656 The recorded command does not need to be repeated for each renamed scene item. LWF-2657 Hierarchy expansion using shortcut keys in Scene Editor. LWF-2721 - recent version of TBB LWF-2795 Use the MMB to pan around the node editor LWF-2802 MMB use In the graph editor, the middle mouse button now acts like the node editor scrolling. LWXII-1343 Document the "viewport" SDK ################################################################################### ################################################################################### ###################################################################################