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Lightwave 2015 product update 1
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Discussione: Lightwave 2015 product update 1

  1. #1
    Licantropo SMod L'avatar di Nemoid
    Data Registrazione
    Jun 2004
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    3,534

    Lightwave 2015 product update 1

    Raga è già arrivato il primo product update con maggiore stabilità e bug fizes.
    Stavolta direi proprio che non ci possiamo lamentare. Un bel regalo natalizio da Newtek

    http://static.lightwave3d.com/market...e_1/index.html
    Every voyage starts with the first step.

    Facebook: Daniele Mattei
    Pagina Facebook Daniele Mattei Art
    Blog:Encrenoir

  2. #2
    Licantropo SMod L'avatar di Nemoid
    Data Registrazione
    Jun 2004
    Località
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    Messaggi
    3,534
    Lista delle novità

    LightWave 2015.1 (Build 2832) Final Release Change Log - Dec 22, 2014

    Please report any issues you encounter to bugs@lightwave3d.com

    2015.1 will install into its own directory. 2015.1 uses the same license as your 2015 license - just drag-and-drop the license into the interface of 2015.1 when first launching 2015.1.

    2015.1 FIXES

    LAYOUT
    Layout crashes loading a 'cyHair' format wig
    FBX importing "Target Cameras" have incorrect rotation values.

    HUB
    Hub crash if custom background GUI image used.

    MODELER
    Cut Tool crash in Modeler using Edges

    FIBERFX
    FiberFX no longer works with bullet guides
    FiberFX Strand Tool workflow issue making "Fixed Tips" during styling
    FiberFX crashing when using Bullet
    FiberFX related crash when clearing an object with FiberFX applied, and then creating a new object
    FiberFX crash due to mixed meshes
    FiberFX motion vector data is broken
    Clicking "Edit" in FiberFX crashes - MAC ONLY
    Changing FiberFX shadow-type while VPR on crashes
    "Polygonize Mixed" command in FiberFX doesn't work.

    RENDERER/VPR
    Option of 'Render Outside Camera' not working for VPR
    VPR not showing proper shadow density when using transparency
    VPR does not update in real-time when changing basic color attributes
    VPR crash when 'Shift-clicking' to get surface with 2 point polygons
    Fixed a bug in morph surfaces in VPR that could cause a crash due to uninitialized pointers.
    crash if executing shader Lscript UI while VPR evaluates same shader
    Unseen by Camera items render when PRMBlur is on.
    Motion Blur rendering hidden objects
    motion vectors not working for MDD's
    2015 does not save proper motion vector data to EXR file format
    Edge Thickness changes when Stereo is on.
    LW2015 GI render crash with 2 or more bounces.

    BULLET
    Crash when trying to make fractured geometry a "Parts Body" in Bullet.

    SURFACE EDITOR
    Node Editor Node thumbnails and Image node thumbnail broken
    Nodal export/import dialogs have a localized file type field

    SDK/SCRIPTING
    Bilinear re-sample buffer size issue in SDK.
    ClipMap surface not accessible with Lscript
    "GlobalStore" function is broken on Mac OS systems (Layout)

    MISCELLANEOUS
    Save Dialog does not set mesh flags to 'Saved'
    Restore build number to the 2015 About box
    Docs don't launch with F1
    Crash using the nVidia "3D Pro Plug-in"
    Every voyage starts with the first step.

    Facebook: Daniele Mattei
    Pagina Facebook Daniele Mattei Art
    Blog:Encrenoir

  3. #3
    Ottimo!
    Luci e onde del belpaese - LWITA.com
    CALCOLATORE STILL by htsoft - FEEDBACK Calcolatore still

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