Nome: Art_Gallery_2020_by_olivierMICHON_1280x576.jpg
Visite: 1413
Dimensione: 68.9 KB

LightWave 3D® 2020.0.1 disponibile come aggiornametno nel sistema di registrazione

LightWave 3D® 2020.0.1 is available now in the Registration system as a free update for registered LightWave™ 2020 users.This update introduces and fixes many things found by our internal testers during the production of 2020, and many that have been found by you, our end customers. Thank you for those, it’s because of thoughtful and helpful users like you – that take the time to communicate to us the issues that you’re having, that helps us make a better LightWave for you.
These include OpenGL performance fixes, rendering speed improvements, Lights and SSS improvements, and a new faster way for MIS to be accelerated.
Not to mention a raft of bug fixes, and feature requests. Also included in 2020.0.1 is support for the Unreal Engine build 4.25, and update for 4.24. This has also been made as a ‘hot fix’ download for registered 2019 owners in addition.
As a thank you – all users of 2020 trials will be reset. You will want to download 2020.0.1 and re-register for a new trial key, but it will give you a new fresh 30 day time limit.

Availability & Pricing

LightWave 3D 2020.0.1 for Windows and Mac OS is available now for USMSRP $995.
Registered owners of previous versions of LightWave 3D (LightWave 2019 and earlier) can log in to the registration system to get the pricing for upgrade from their current registered version to LightWave 2020.0.1, and to complete the purchase. LightWave owners who are eligible for special pricing under the terms of a previous purchase will need to contact LightWave Customer Services directly for their purchase arrangements.
Log In to Your Account to Purchase and Download the Update
International pricing may vary.
Educational pricing is also available. Visit to purchase or to locate an authorized LightWave reseller.

LightWave 3D® 2020.0.1 Changes

Bumped product version to 2020.0.1.
Bumped the build number to 3221.

  • Updated Unreal Bridge Binary for Unreal 4.24
  • Added support for Unreal Engine 4.25 to the Unreal Bridge
  • Updated Optix to 6.5.0.
  • Fixed OpenGL HDR issues.
  • SSS optimizations.
  • Devised a new light MIS sampling method.
  • Fixed an exit memory leak.
  • … and so many more fixes and notes. I suggest checking out the change log.
Annuncio sul blog: