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[vue] Vue 5 Infinite: segnalazione updates
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  1. #1
    Licantropo Mod L'avatar di gebazzz
    Data Registrazione
    Jun 2004
    Località
    Somewhere in my mind
    Messaggi
    5,490

    Post [vue] Vue 5 Infinite: segnalazione updates

    visto che è un software dato in bundle con lightwave (almeno ultimamente), segnalo in questa sezione gli aggiornamenti del programma..

    update del 18/08/2006: aggiornato vue5infinite
    vue 5 infinite 5.11 - Build 285692
    http://www.e-onsoftware.com/resources/ShowUpdates.php?ProductTypeID=37
    update per windows: 26.6 MB
    update per mac: 38.7 MB
    • Warning: scenes saved with this version of Vue may not be readable with previous versions.
    • Improved network rendering:
      • Fixed a crash that could occur when rendering grouped objects,
      • Fixed spherical panoramic render.
    • Fixed a problem where some poser figures would not show up in the views when imported.
    • Fixed reading of scenes when an image path has more than 200 characters.
    • Other minor interface fixes and improvements.
    __________________________________________________ ______________________

    update del 20/06/2006: aggiornato vue5infinite
    vue 5 infinite 5.10 - Build 283512
    http://www.e-onsoftware.com/resources/ShowUpdates.php?ProductTypeID=37
    update per windows: 26.9 MB
    update per mac:
    38.8 MB
    • Warning: scenes saved with this version of Vue may not be readable with previous versions.
    • Fixed illegal 'Replace-By' and 'Bake to polygons' actions on Metablobs objects.
    • Fixed potentially zero width poser hair.
    • Pixel aspect ratio is now properly stored within scene files.
    • Improved Poser import when the option to group figures as single meshes was not checked.
    • Fixed a crash that could occur when populating an EcoSystem material edited from the material world browser.
    • Fixed size of procedural terrains baked to polygons.
    • Added a new command line switch to recover HyperVue tmp files in a given directory ( -t"[path]" ).
    • Improved memory management of Vue and RenderCows when sending/receiving the scene and when sending/receiving rendered images.
    • Fixed a memory leak when rendering to screen.
    • Fixed rendering of transparent materials on terrain (shadows).
    • Fixed a multithreading issue with shadow maps.
    • Negative light sources were not properly handled.
    • Fixed multipass artefacts when using radiosity on objects holding mixed materials.
    • Fixed a problem with the preview of mixed materials depending on the altitude on a per object basis.
    • When splitting a mesh, the center of each resulting object could be incorrectly computed.
    • Applying a glowing material on clouds could lead to crashes.
    • Fixed inverted 2D planes preview in material editor.
    • Improved wireframe preview of Shade objects.
    • Fixed a problem where the mapping mode could change when editing a material with the basic editor.
    • Fixed Lens Flare shape when the pixel aspect ratio is not 1, or when using field interlacing.
    • Fixed greyed out "Edit Object" option when selecting more than 1 object and opening the context menu.
    • Embedded synchro data is now cross-platform.
    • Fixed a rounding issue for start and end frame.
    • Fixed a problem saving/loading a scene containing animations from a VIM file.
    • Accelerators could stop working on MacOS in certain cases.
    • Some keyframes, such as for the lights, were created, even when the auto-keyframing was disabled.
    • Other minor interface fixes and improvements.
    __________________________________________________ ______________________

    update del 03/02/2006: questa mi è sfuggita.. non so da quanto sia fuori.
    vue 5 infinite 5.09 - Build 280618
    http://www.e-onsoftware.com/resources/ShowUpdates.php?ProductTypeID=37
    update per windows: 26.6MB
    update per mac: 38.7MB
    • Warning: scenes saved with this version of Vue may not be readable with previous versions.
    • Improved render engine:
      • Improved adaptive supersampling.
      • Improved rendering of boolean objects.
      • Improved field rendering.
      • Fixed glow rendering with HyperVue.
      • Fixed face normal computing for degenerate N-gons.
      • Fixed artifacts when applying texture anti-aliasing over surfaces with variable transparency.
    • Improved Multi-Pass:
      • Improved network rendering with multi-pass.
      • Improved material color channel when using radiosity.
      • Fixed missing EcoSystem masks when rendering with HyperVue.
      • Fixed bad multipass shadow layer when using texture anti-aliasing.
    • Improved EcoSystem:
      • Improved compatibility of EcoSystems on split meshes.
      • Fixed variable scaling settings saving for EcoSystem materials.
      • Incorrect use of EcoSystem materials is now forbidden.
      • Fixed cancelling material editor after switching to EcoSystem type and populating.
      • Fixed crash when dragging or nesting EcoSystem materials into a material already used by an EcoSystem.
    • Improved object edition:
      • Fixed non rendering tree when Randomness setting was set to 0.
      • Fixed a problem when saving copy-protected plant species.
      • Fixed inverted planar mapping (warning: planar mapping in old scenes - such as alpha planes - may have to be inverted manually to get the same result as before).
      • Improved splitting and welding of meshes.
      • Fixed alignment of group sides.
      • Fixed trailing connection when dragging an object out of a group.
      • Default extrusion filter when creating a text object modified.
      • Invalid operations on Camera Targets (such as baking the target) are now forbidden.
    • Improved exporting and saving of objects:
      • Fixed occasional non uniform ground in object previews.
      • Improved Texture Map generation for exported objects.
    • Improved I/O Modules:
      • Implemented new version of Poser SDK.
      • Improved Shade compatibility.
      • Improved Cornucopia3D content support (cross-license compatibility).
      • Improved Network Rendering of Poser figures.
      • Improved loading of Poser figures.
      • Improved Poser executable detection.
      • Improved BMP support for 16 bits and 32 bits pictures).
      • Improved TIFF support.
      • Improved QTVR format support.
      • Fixed a smoothing problem when importing certain files.
    • Improved Atmosphere Editor:
      • Improved preview of cloud materials.
      • Improved edition of cloud layer list.
    • Improved performance:
      • Fixed a memory leak in wireframe mode when background draw thread is disabled.
      • Optimized bandwidth usage when network rendering.
      • Improved memory management.
      • Fixed an occasional crash when quitting Vue.
    • Minor improvements:
      • Added some Python functions to get the filename of a TextureMap Node, and set the transformation matrix of a Rotation Node.
      • Fixed occasional scrollbar overflows in Visual Browsers.
      • Mac shortcuts were not correctly displayed in the Keyboard Shortcuts Editor.
      • Fixed a rounding issue with Render Area size and position.
      • Other minor interface fixes and improvements.
    __________________________________________________ ______________________

    vue 5 infinite 5.08 - Build 278365
    update per windows: 26.5MB
    update per mac: 36.8MB

    • New! Added several MultiPass channels:
      • UVW Coordinates channel,
      • XYZ Normal Vector channel,
      • Diffuse Lighting channel,
      • Specular Lighting channel,
      • Material Color channel.
    • Improved handling of large images.
    • Improved Network Rendering.
    • Improved Pre-Animated Mesh handling.
    • Improved Scene Loading:
      • Improved incorporated textures loading.
      • Improved the loading of scenes containing empty meshes.
      • Removed incorrect messages when loading scenes.
      • Fixed saving and loading of Atmospheres without sun light.
    • Improved Rendering Engine:
      • Improved Hybrid 2.5D Motion Blur with EcoSystems.
      • Improved anti-aliasing system.
      • Improved light influence over Ecosystems.
      • Improved shadows render onto plants.
      • Improved rendering of transparent boolean objects and meshes with invisible volumetric materials.
      • Improved rendering of animation with strong distance blurring.
      • Improved Network Rendering with Multipass.
      • Improved Billboards lighting.
      • Improved Texture Anti-Aliasing over Billboards, Plants and EcoSystems.
    • Improved Rendering to Disk:
      • Improved strategy for very large renders.
      • Improved Camera post processing.
      • Fixed path names behavior.
    • Improved editing options:
      • Fixed missing leaves when baking some plants to polygons.
      • Improved welding.
      • Improved stability when using animated mixed or ecosystem materials.
      • Improved EcoSystem populate function.
      • Improved edition of exported objects.
      • Improved baking of boolean objects and plants.
    • Improved memory management when editing and loading EcoSystem materials.
    • Improved Import/Export:
      • Improved RLA, RPF and DXF support.
      • Macintosh: Improved HDR export.
      • Improved OBJ import.
      • Improved terrain export.
    • Improved Poser 6 support:
      • Added quaternion interpolation for improved support of Poser animations,
      • Fixed support of dynamic effects,
      • Improved Poser objects manipulation,
      • Fixed bad names when importing on Windows,
      • Fixed ignored single frame option when importing on MacOS,
      • Improved compatibility with Vue 4 scenes containing Poser figures.
    • Improved Python:
      • Added tkinter library files to allow python scripts to build graphical interfaces.
      • Improved compatibility with HyperVue,
      • Corrected several scripts,
      • Fixed PixelFilter callback function.
    • Improved Batch Rendering:
      • Fixed a problem with single-frame render,
      • Added the ability to shutdown computer at the end of a batch process.
    • Improved Serial Number management for Pro Studio upgrades and Extra-Plants.
    • Macintosh: Fixed RenderCow on Tiger (a separate update may be necessary, see update description for more details).
    • Fixed shifts between renderings when using synchronization plugins.
    • Other minor interface fixes and improvements.
    __________________________________________________ ______________________
    -----------------------------------------------------------------------------------------------------

    vash
    love&peace
    Ultima modifica di gebazzz; 18-08-06 alle 22:27
    Web: Geba.it
    =============
    "
    Ci sono 10 tipi di persone al mondo: quelle che capiscono il sistema binario e quelle che non lo capiscono.
    "

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