Rilasciata la versione 2.0 dell'engine di rendering GPU based e unbiased Octane, in bundle per LW
qui si trovano tutte le info.
https://www.lightwave3d.com/lightwave_octane_promo/


OctaneRender™ is the world's first GPU-based, unbiased, physically-based renderer, empowering artists, designers, and engineers to create the most realistic renders quickly. It is fully GPU-accelerated and renders images at extreme speeds of up to 50x faster traditional unbiased renderers. Thanks to its intuitive workflow, OctaneRender™ is incredibly easy to use. Its real-time 3D scene editing allows artists to change camera viewpoints, lights, materials, and object positions. Praised by some of Hollywood’s top visual effects artists and directors for its quality, speed and versatility, OctaneRender™ has been used in the development of a number of blockbuster films.

The render engine facilitates the visualization process by providing essential features including Displacement Mapping, Object Motion Blur, Vertex motion blur, Hair and Fur Render Primitives, Rounded Edges, Random Color Texture for Instances, HDRI + Sun, Stereo Rendering Modes, Region Rendering, and more. Along with its implementation of OpenSubDiv surfaces, artists take advantage of Pixar's powerful library for fast refinement of subdivision surfaces. OctaneRender™ also sports a Local DB asset folder structure for an organized workspace and the Live DB for shared and pre-defined nodes and assets. To render even faster, OctaneRender™ can leverage remote GPUs on render slaves connected via the network.

OctaneRender™ produces stunningly life-like images of the highest possible quality, making it the ultimate rendering solution for architectural visualization, product design and 3D animation rendering.

Qui tutorial del nostro Lino Grandi per una corretta installazione



pagina web di Octane http://render.otoy.com/index.php