* The stacking procedure in the rigid body solver is now up to 4 times faster, is more stable, and several problems relating to increase of energy during the process have been solved. There is also more stability with constraints in collision, and a new scripting function to detect collision between keyframed rigid bodies. The spline emitter and daemon emitter manipulation have also been improved.
* A new tool has been added to reset the transformation matrix of a node. It is a shortcut of setting the position, rotation and angles of the node to their initial values.
* A new tool has been added to reset the transformation matrix of an object, whilst preserving the vertices at their current positions.
* A new command line option "-reset" has been added. When this option is enabled the scene is reset before the simulation.
* A new system script from Mark Stasiuk at Fusion CI Studios has been incorporated to normalize the age of the particles. This script will re-set the ages of particles from absolute values (seconds) to normalized values (0 at birth to 1 at death). Normalized age is the standard input for particle rendering in 3D packages.
* Several environment variables have been added to improve and smooth the integration of RealFlow in company pipelines.
* The functionality of OBJ files has been improved in this version to make axis conversions, needed to keep the geometry unchanged under different axis setup.
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