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LightWave 3D® 2020.0.1 disponibile come aggiornametno nel sistema di registrazione

LightWave 3D® 2020.0.2 is available now in the Registration system as a free update for registered LightWave™ 2020 users.

This update introduces and fixes many things found by our internal testers during use of 2020 and 2020.0.1, and many that have been found by you, our end customers. Again, we wish to extend a hearty thank you for those, it’s because of thoughtful and helpful users like you – that take the time to communicate to us the issues that you’re having, that helps us make a better LightWave for all.

These include the return of the Ambient Light, fixes for FiberFX and OpenVDB working outside of configuration settings, OpenGL and Modeler visibility issues, and adjustments to a number of user settings that have been made to prevent issues. Not to mention, of course, a wealth of bug fixes, and feature requests being implemented.

Availability & Pricing
LightWave 3D 2020.0.2 for Windows and Mac OS is available now for USMSRP $995.

Registered owners of previous versions of LightWave 3D (LightWave 2019 and earlier) can log in to the registration system to get the pricing for upgrade from their current registered version to LightWave 2020.0.2, and to complete the purchase. LightWave owners who are eligible for special pricing under the terms of a previous purchase will need to contact LightWave Customer Services directly for their purchase arrangements.

Log In to Your Account to Purchase and Download the Update

International pricing may vary.

Educational pricing is also available. Visit to purchase or to locate an authorized LightWave reseller.

LightWave 3D® 2020.0.2 Changes
Bumped product version to 2020.0.2.
Bumped the build number to 3226.

  • Return of the Ambient Light
  • Too many clones of certain light types crash Layout
  • Importing scene with FiberFX elements crashes Layout
  • OpenVDB not finding files stored outside of content folder.
  • Collapse Obj tool From Directory issue return
  • OpenVDB file-paths do not work outside content directory.
  • Environment Light doesn’t render properly over LWSN
  • … and so many more fixes and notes. I suggest checking out the change log.
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