Worley ha messo online la lista degli update e dei fix di FPrime 3, ora 3.2:
Link: http://www.worley.com/E/fprime_support.htmlFPrime 3.2 change list
- Support for LW 9.3.1 new area light flags (single sided area lights)
- Automatic support for LW 9.3.1 new global light intensity.
- LW 9.2+ reversed the direction of motion blur. FPrime detects and matches this.
- Hypervoxel alpha channels weren't always correct. Fixed.
- Radiosity noise significantly reduced for 3+ bounce radiosity.
- Borderless limited region refinement could "wrap around" and show a quality of -99999. Fixed
- Bump map textures and nodes, followed by nodes which used incidence angle gradient mapping weren't showing the effects in the gradient of the bump. Fixed..
- Noise in radiosity from intense inverse square area lights is reduced.
- An animated object which scaled down on one axis to 0 size could show the wrong shape when the scale was animated to non-zero. Fixed.
- In LW 9.2+ only, FPrime was showing animated objects at the wrong position in render mode only when the first frame rendered was not frame 1. A workaround to the LW bug is now included to double-check LightWave's object positions.
- Mac only: arrow keys, fn-backspace now supported in numeric gadgets in Leopard
- Mac Leopard only: Image file requesters would often not show the file save types, not allowing you to pick a save format. Fixed.
- Vista only: On some systems with execute-bit-enabled CPU security enabled, quitting LightWave would cause a (harmless) crash after Lightwave had completely exited. Fixed.
Segnalibri